Simulation & Training

Simulation & Training develops and supports simulation and training systems technology for international trained security
forces, including policing authorities and armed combat troops. State-of-the-art solutions show realistic training scenarios,
featuring live, virtual and con-structive (LVC) training. They meet the customer’s ever-evolving mission goals and require-


MRO International
Business Unit Simulation & Training

Stauffacherstrasse 65
3000 Bern 22

Center activities:
  • Portfolio Strategy / Road Maps
  • Business Cases
  • Requirements definition
  • R&D Orders
  • Marketing plans for pre-launch
  • Sales Training
  • Product review
  • Product Life Cycle
  • Obsolescence Management
  • Profitability check with Business Case
  • Development
Center competences:
  • Live Simulation
  • Virtual Simulation
  • Targets Systems
  • Product Strategy
  • System Design Engineering
  • Product Development
  • Product Pre-Launch
  • Product Support
  • Product Controlling
We are interested in cooperation with partners active in the following fields:

Simulation & Training

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Proposal Information

Introduction of product or service
RUAG Simulation & Training – “World Class” provider of training solutions more than 25 years of experience, a commitment to market-oriented training approaches and a world-wide client base, have made RUAG a trusted provider of leading edge
Simulation & Training solutions.

With its headquarters in Switzerland and global office presence, our team maintains
a very close, solution oriented support philosophy, to ensure the very best services to our dearly valued customers worldwide.

During the many years of successful operations, RUAG has delivered a number of different state-of-the-art training solutions, ranging from basic e-Learning systems, to part-task and integrated training systems, as well as highly sophisticated laser-based
live simulation systems. RUAG is committed to providing uncompromising logistics and support services to ensure maximum training value and long-term benefits for our customers worldwide.

Live Simulation
RUAG’s specialty in the Live Simulation domain is Tactical Engagement Simulation (TES) systems. The corresponding product line’s name is RUAG Modular Tactical Engagement Training System GLADIATOR™.

GLADIATOR™ realistically simulates weapon and battlefield effects for a wide range of scenarios in order to support the training of realistic tactical behavior with real weapons in combination with blank-, FX- or electronic ammunition against roleplayers. This is a significant step forward in realistic training and, apart from adapting a realistic tactical behavior, it also supports and sharpens leadership-, problem solving and situational awareness skills.

GLADIATOR™ is based solely on technology, that meets the standards of laser class I for eye-safety, while covering both Close Quarter Battle (CQB) as well and long-range engagement distances.

GLADIATOR™ is divided into six mutually compatible product categories, which provide a high degree of variability and modularity, enabling RUAG to offer specifically tailored individual solutions to the customer, ranging from pure Force-on-Force (FoF) duel training systems for sub-unit/unit-training up to sophisticated stationary or mobile,  eployable Combat Training Center (CTC) solutions for large scale exercises on battalion/brigade level and above, including instrumented vehicles, infrastructure and tools for exercise supervision and evaluation, if required.

TRL-Level (product) or performance record (service)
All of our products have reached the TRL Level 9, below are some reference Projects

  • CERBERE (France)
  • GAZ Ost (Switzerland)
  • GAZ West (Switzerland)
  • GÜZ C-IED (Germany)
  • GÜZ MASIE (Germany)
  • RSASF MCTC (Saudi Arabia)
  • LASSIM PAB (Switzerland)
  • SSIM 90 NT (Switzerland)
  • ELSA (Switzerland)
  • SAPH KAWEST (Switzerland)
  • SITTAL (France)
  • SOTA (France)
  • STES VBCI (France)
  • VTS BLUE (United Arab Emirates)

Our Offset offering
GLADIATOR™ product categories are:
(1) BODY Equipment
The body equipment is required to equip trainees (also called players) with sensors and data communication means in order to enable them to participate in training exercises and to send and receive laser signals and corresponding effects according to their
respective vulnerability level.
The RUAG Modular Tactical Engagement Readiness Training System GLADIATOR™ accurately simulate weapon and injuries effects and can be used for a wide range of laser based force on force training-scenarios from Close-Quarter-Battle to long-range
distances. It allows training of correct tactical behavior with real weapons and the use of blank- or electrical-ammunition against role-players.
When equipped with the GLADIATOR™ vulnerability and weapons simulators, the opponent is empowered with the capacity to undertake independent actions and subsequently forces the exercises participant to adapt realistic tactical behavior. This is a significant step forward in training and supports problems solving skills and situational awareness of security forces.

(2) WEAPON Equipment
The weapon equipment is required to equip a real weapon with a high-precision laser emitter and thus turn it into a training weapon capable to take part the laser-based training exercises. This can range from a simple pistol or an assault rifle over explosives like hand grenades and mines up to anti-tank weapons and vehicle armaments like a smooth-bore cannon of a Main Battle Tank (MBT).
While 1-way laser transmitter just provide the basic hit functionality, 2-way laser transceivers bring in additional features, such as the simulation of ballistic trajectories and leading the target to further increase the training realism.

(3) TARGET Equipment
The target equipment consists of stationary or moving robotic infantry targets (which are taken from the SCOPUS Live Fire Training product line and specifically equipped with GLADIATOR™ body equipment), which can be integrated into the TES training in order to complement or even replace human role players, if required.

(4) VEHICLE Equipment
The vehicle equipment is required to equip armored and non-armored vehicles with sensors and data communication means in order to integrate them in training exercises and to send and receive laser signals and corresponding effects according to their respective vulnerability level.

The modular vehicle equipment for laser based Live Simulation can be applied to a wide variety of vehicle types with or without armouring. The on-board armament (from the machine gun to the main gun) can be simulated by precise 1-way simulators or 2-way transceivers. With our 2-way transceivers, the ballistic curve can be simulated which determines and trains the correct target behaviour (elevation & lead angle).

(5) BUILDING & FIELD Equipment
The building & field equipment is required to equip infrastructure objects like buildings and obstacles with sensors and data communication means in order to integrate them in training exercises and to send and receive laser signals and corresponding effects
according to their respective damage level. In addition, various positioning systems can be used.
There are two sorts of building & field equipment: Stationary equipment, which requires a permanent installation for long-lasting utilization or mobile, deployable equipment, which allows temporary installations for a limited time utilization.

(6) SUPERVISION Equipment
The supervision equipment consists of hardware and software components, that help instructors, umpires and exercise staff to efficiently plan, conduct, control, monitor, record, track, replay, assess, evaluate and debrief (after-action review) live simulation training exercises in open ground and urban environments in order to achieve the best training effects.

Mobile CTC
The Mobile CTC is a completely mobile, world-wide deployable training platform to conduct, control and review simulation based training exercises in open as well as urban environments.

The Mob CTC is the overarching framework that incorporates all participants, weapon simulations systems, exercise infrastructure as well as communication devices into one exercise. Integrated sensors communicate all data regarding the course of the exercise,
which including positioning and weapon engagements, wirelessly to the exercise control station. The conduct of each individual participant is captured and can be viewed in real-time as the exercise unfolds. All captured data is subsequently available for a comprehensive After Action Review.

RUAG supplies complete live simulation platforms for training on built-up terrain: Buildings are equipped with fixed and mobile sensors and effects, such as smoke, flash, accustic effects, building damage simulation or laser shot detectors. Furthermore an precise indoor positioning system provides information about the exact position of all players in the building. Additionally an audio/video system records the actions and communication in the building. The different systems are controlled via the Exercise Control Center (EXCON) where all data is time synchronized stored. It is thus possible to simulate complex and varied combat scenarios which allow the realistic exercise
including detailed after action analysis.

Virtual Simulation
RUAG’s virtual training systems are turnkey solutions for your training goals. Our training systems are tailored to encompass individual, crew and combined tactical training for land based scenarios. We provide world-class training systems that support customers to improve skill performance by lower costs, reduced risks and add value through our holistic training approach from a single simulator to an entire training center. Our high-performance training systems ensure that training is effective and cost-efficient for Gunner Training Simulator, Driver Training Simulator, Crew Training Simulator and Role Player Station.

SCOPUS Live Fire Training
Live-fire exercises are a key aspect of soldier training. Our pop-up targets consists of stationary or moving robotic targets provide you with a simple and robust tool for successful live-fire training.
The same pop-up target holders can be used with laser simulated fires combat systems (Gladiator™) associated with reactive targets for enhanced interactivity and realism.
RUAG pop-up targets are suitable for live-fire training with a wide range of calibres – from pistols to tanks. A trainer remotely operates and monitors up to 250 pop-up targets on the firing range from a safe distance.

SITTAL Indoor Shooting & Mission Simulator
SITTAL allows indoor acquisition of individual and collective technical know-how on the weapons equipping infantry combat teams.
The Indoor Shooting & Mission Simulator SITTAL NG is mainly dedicated:

  • To the gunners’ individual technical training (acquisition of know-how)
  • To the collective mission training.

It also allows, step by step, the combat team collective training from acquisition of know-how to operational drill. SITTAL includes an Instructor’s station and a 10-lane shooting area. The system can be expanded to multiple 10-lane shooting areas.

SOTA Artillery and Mortars Forward Observer Simulator
Providing training and practice for forward observers. Acquiring, maintaining and improving procedures for the control and application of artillery fires by allarms artillery observation crews and forward observers. Each station simulates the operational equipment available to
forward observers. All the front panels of the actual equipment involved in the execution of the call for fires are accurately represented.
The simulator is composed of:

  • Crew stations (up to 6)
  • An instructor station
  • Collective display (video-projection) and sound reproduction (stereo) devices

Customer operations & Services
Apart from that, RUAG also offers a range of individually tailored services, such as:

  • Training Center Operation
  • Integrated Logistic Support (ILS)
  • Training as Service (TaaS)
  • Maintenance, Repair and Overhaul (MRO)

Target group
End-users are Military, Police where we act as subcontractors. 

Possible export market / scope / volume
Europe: France, Germany, Poland, UK, Denmark, Norway, Belgium,
South American: Brazil
Far east: Singapore

Proposed form of partnership

Our requirements / request to enter partnership (components / technology)

Definition of foreground & background intellectual property (IP)

ITAR relevant consideration
For the time being all our product don‘t fall under the ITAR Regulations